Code: Select all
FIN.01 FIN.02 FIN.03 FIN.04 FIN.05 FIN.06 FIN.07 FIN.08 FIN.09 Points
RexChess 2.30 ?? 00:00 ?? 00:00 ?? 00:09 ?? 00:06 ?? 00:17 ?? 01:05 ?? 00:20 ?? --:-- ??--:-- 190
Chess Champion 2175 ?? 00:00 ?? 00:00 13 00:01 11 00:05 14 --:-- 16 04:50 13 03:10 20 --:-- 19 --:-- 145
Fritz 1.00 13 00:01 15 --:-- 20 --:-- 13 01:45 12 00:50 13 00:13 12 01:47 17 --:-- 17 --:-- 105
Chess Player 2150 08 00:01 07 00:03 10 --:-- 09 --:-- 09 15:45 09 02:30 08 --:-- 10 --:-- 10 --:-- 75
Turbo-Chess 13 00:48 13 09:30 13 00:45 11 --:-- 11 11:55 13 --:-- 10 08:10 15 --:-- 12 --:-- 50
Sargon III 13 00:30 13 --:-- 15 04:30 12 --:-- 12 --:-- 13 --:-- 11 07:25 16 --:-- 13 --:-- 35
The positions 1-7 are too easy for later DOS programs. The position 9 is very hard but solvable for the most later progams.
Position 8 seems much too difficult and even not easy for nowadays engines. It's a joke that Turbo-Chess performs better
than Sargon III, If we take into consideration that Turbo-Chess is written in Pascal and has almost no special endgame
knowledge. Well done Kaare...