Hello all ,
It's possible to add Glaurung engine under Scidppc , because Glaurung is strong under slow cpu (ppc) .
Thanks
To Tord (author of Glaurung) and Pascal (author of Scidppc)
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- Tord Romstad
- Member
- Posts: 60
- Joined: Tue Jul 31, 2007 7:07 pm
Re: To Tord (author of Glaurung) and Pascal (author of Scidp
I'm sure it is possible, but I'm afraid I can't do much to help making it happen. As far as I know, the development tools for Pocket PC run only on Windows computers, and I have no plans of getting one of those.MSK wrote:Hello all ,
It's possible to add Glaurung engine under Scidppc ,
Of course, because my engine is free, it would be possible for someone else to do the port. I could help by answering questions about my engine, but I don't think there would be much else I could do.
I'm not so sure about that: Glaurung 1 is getting quite old and is no longer competitive on any platform. On the other hand, its active and sacrifical style of play might make it an entertaining opponent for humans who want to play against handheld devices.because Glaurung is strong under slow cpu (ppc) .
Glaurung 2, which I hope will be quite strong when it's finished, will probably be trickier to port to handheld computers, because of its bigger memory requirements.
Tord
I just released today a Beta of ScidPocket, which works very well for me with Toga. My plans were to port first UCI engines, so if Glaurung belongs to this category, it is possible.
Concerning the difficulty of the port I used for Toga on Pocket PC cegcc-arm which emulates all the API used under Unix, so I am pretty sure there would be no real problem for Glaurung (if I can trigger down its memory requirements).
Rignt now the things I'd like to achieve first are to have an easy to install product, with a high level of stability. This is in good way, but not finished yet.
Pascal
Concerning the difficulty of the port I used for Toga on Pocket PC cegcc-arm which emulates all the API used under Unix, so I am pretty sure there would be no real problem for Glaurung (if I can trigger down its memory requirements).
Rignt now the things I'd like to achieve first are to have an easy to install product, with a high level of stability. This is in good way, but not finished yet.
Pascal