Is it possible for HIARCS to show mistakes, inaccuracies, and blunders?

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e4-homie
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Posts: 32
Joined: Fri Sep 01, 2023 10:52 pm

Is it possible for HIARCS to show mistakes, inaccuracies, and blunders?

Post by e4-homie »

Something like Lichess post game.
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Example.png
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Frank Rahde
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Location: Dresden

Re: Is it possible for HIARCS to show mistakes, inaccuracies, and blunders?

Post by Frank Rahde »

Yes by using "Analyze games". But no text comments.
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Analyze2023-10-14_14-14-54.png
Analyze2023-10-14_14-14-54.png (96.72 KiB) Viewed 1566 times
e4-homie
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Posts: 32
Joined: Fri Sep 01, 2023 10:52 pm

Re: Is it possible for HIARCS to show mistakes, inaccuracies, and blunders?

Post by e4-homie »

Hey good morning Frank, thanks for your post. Turned this on but it is not quite the same. In the Lichess example it shows mistakes, inaccuracies, and blunders for each move. But HIARCS just gives a total number of errors, but doesn't identify which move specifically was an error. Am I missing an option somewhere in HIARCS that will show mistakes, inaccuracies, and blunders for each move?
Frank Rahde
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Posts: 198
Joined: Mon Oct 25, 2010 8:10 am
Location: Dresden

Re: Is it possible for HIARCS to show mistakes, inaccuracies, and blunders?

Post by Frank Rahde »

In my short example (see second image) you see the outcome of the analysis with the evaluation symbols and move suggestion after inaccuracies and blunders.
dixondeuxyeux
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Joined: Fri May 19, 2023 1:59 pm

Re: Is it possible for HIARCS to show mistakes, inaccuracies, and blunders?

Post by dixondeuxyeux »

I have asked about this to be displayed with more graphics like colored notation that changes color as one player's evaluation reaches and advantage of plus/minus 3pts. The latest release has an evaluation graph and we can clearly see the dips. But numerically, if a move went from +2.30 to -4.10 clearly we lost a rook and a pawn for example. Hiarcs is great but also minimalist and streamlined. Other apps bury you with tabs and windows. It's a design choice really. The biggest request I have made is for Hiarcs to be able to create puzzles from our blunders in any database. That could be a good training model for what did X or Y miss in this position.

M
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