Is there someone that is willing to test the new WinBoard concurrent tournament manager function? I want to know if I have sufficiently protected the file access with locks to prevent data corruption when a large number of WinBoard instances are all trying to save their games on the same PGN file. A good test would be to play a tournament with 8 WinBoard instances running single-CPU no-ponder games (so each game uses only a single CPU), or perhaps even 16 games with hyper-threading. Preferably bullet games, to maximize the data traffic to the PGN file. (But I only have a dual...)
The experimental WinBoard version that does this can be downloaded at http://hgm.nubati.net/WinBoard-TM.zip . This contains a bare winboard.exe, meant to replace the winboard.exe in a the WinBoard 4.5.2 install.
Engines can be installed through the Load Engine dialog:
After that the torunament can be set up through the Option -> Tournament dialog:
After you set up the tourney with one WinBoard, specifying a tournament file xxx.trn, 'helper' WinBoards can be most easily started through the startup dialog, typing "-mm -tf xxx.trn" in the 'Additional options' field.
8-core machine sought for quick test
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